![]() Similar to Show in its microgame choices, but goes on endlessly. Likely the 'arrangement' used at E3 2006. The eleventh microgame will always be Drivers Ed, and then a Game Over is forced. WarioWare: Smooth Moves takes interactive gaming to a whole new level. Plays ten microgames, selected from a small pool of mostly those seen in promotional materials for the game. In the boss stage of Jimmy T's Sports stage in WarioWare: Get It Together!, the dancers in the intermissions perform a dance that is almost identical to the dance performed by the dancers in Level 3 of this microgame. Other sellers on AmazonOther sellers on Amazon. item 3 WarioWare: Smooth Moves (Nintendo Wii, 2007) NO TRACKING - DISC ONLY A4556 WarioWare: Smooth Moves (Nintendo Wii, 2007) NO TRACKING - DISC ONLY A4556 17.3rd level difficulty: A very hard dance consisting of the dancers hitting their hips in sync, moving their arms up and down, hitting their hips, pointing, shaking their hips, pacing while turning, leaning side to side with their arms out, and pointing again.2nd level difficulty: A harder dance consisting of the dancers hitting their hips twice, twisting side to side, hitting their hips, pointing, shaking their hips, moving their arms up and down, hitting their hips while pointing, bending up and down, pacing with their hands in front of them, and pointing again. WarioWare: Smooth Moves is a party video game developed by Nintendo SPD and Intelligent Systems. WarioWare: Touched makes excellent use of the Nintendo DS touchscreen, while WarioWare: Smooth Moves is the rare Wii game that was improved by motion controls.1st level difficulty: An easy dance consisting of the dancers hitting their hips once, marching in place, pointing, shaking their hips, swinging their arms side to side, hitting their hips while pointing, bending up and down, walking from one side to another, and pointing again. ![]() The player must repeat each move or else they are booed at (the same sound clip heard from Closing Night and Boom Box) and lose the microgame. The figure in the front will perform a series of moves that is repeated by each figure in line. Touched was fine, but too short and relatively light on content. The GameCube version oddly felt like a watered down version of the OG game but the multiplayer was admittedly very fun. Under Wario’s tutelage, and with the help of the Wii Remote, players will swing, spin and squat their way to victory. The original will always hold a special place in my heart. The player controls the purple figure in the very back. It’s the ultimate greatest hits compilation for WarioWare. During the game, four colored 3D figures that have Wario's nose and mustache are lined up, and dance to the microgame’s music.
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